Handmade Boston
The Two-Day Masterclass Conference. Aug 9-10th, 2024
JFK Presidential Library
Aug 9-10th, 2024
Columbia Point
Boston, MA 02125
Technical Deep Dives
Learn from the best at their niche and become a better low-level programmer.
ORIGINAL Masterclasses
Brand new content you won’t find anywhere else.
ONLINE TRACK AVAILBLE
Access online masterclasses while you wait for the in-person recordings.
Speakers Coming Soon
2024 Lineup On The Way
Join the newsletter or check out last year's speakers below
Register Early
If you trust our track record, an early-bird ticket goes a long way for us, especially in this current climate
Past Speakers (2023)
Learn The Way of The Kaze
The legendary Kaze Emanuar is famous for playing fire with Nintendo’s IP. Handmade Boston is 100% indie so we’ll take the risk and welcome his teachings with open arms.
Track: Online
Wild Math
Freya Holmér‘s deep expertise in tech art and math allows her to create stunning visuals and products. Follow her in a quest that opens up your math horizons.
Track: Physical
This is a re-recording.
Handmade Boston 2023 was our first conference in the east coast, and we lost this original footage. Freya offered to give an abridged version at Dutch Game Day. We accepted.
Appraise The Classics
Jasper is renowned in the industry for breaking down large systems and understanding the ingenuity of creative work. Now it’s your turn to do the same!
Track: Physical
Master Arenas
Ryan Fleury is among the few who’s cracked the code to write programs in C while virtually eliminating all memory errors. Come learn that superpower with us.
Track: Physical
Enter Demoscene
Andreas Fredriksson, Lead Engine Programmer at Insomniac Games, will show you the way of the demoscene and what you can learn from this increasingly lost art.
🚨 Due to COVID with his family, Andreas is turning this into a talk for Handmade Seattle 2023. We apologize.
Mārtiņš Možeiko
Martins is an engineer at Epic Games / RAD Game Tools, and a famous figure in the Handmade community. The majority of all technical questions are answered by him – often called a true programming wizard.
What does it take to troubleshoot issues like Martins?
Track: Physical
The Path To Raylib
raylib became the second most popular repository on GitHub. This open-source library has received large grants, awards, and critical acclaim across the industry.
Ramón Santamaría now wishes to share his battle scars in the hopes you’ll adopt the tips & tricks used to ship Handmade software.
Track: Online
The Future of Terminals
Abner Coimbre and Mitchell Hashimoto have explored terminals deeply so they sit down to discuss their terminal projects. Anyone who joins Handmade Boston is automatically enrolled to Abner’s Terminal Click closed beta.
Track: Online
P.S. This is bonus content to compensate for the cancellation of the demoscene masterclass.
“This is awesome! I’m super excited for the conference in Boston. I’ll make sure to fly over this time! Thanks for all the effort you’re putting into this.”
Definitive Guide to N64 Modding
Calling Kaze Emanuar “well-known” in the modding space is the understatement of the century: legend has it he spends his days editing hexcode in Notepad.
With Kaze’s direct help you’ll learn to disassemble, modify and even improve the ROMs that ran on old hardware—using the N64 as our example.
This is a skill that will help us weather the software winter too.
Unleash Creativity On Your Computer Screen
Freya Holmér is the creator of Shader Forge and Shapes—the award-winning real-time vector graphics library. As a Twitch Partner and YouTube educator she teaches everything from math, shaders, procedural geometry all the way up to product design.
At Handmade we need guidance on skills that supercharge our low-level programming: specifically on the artistic and mathematical. Freya is more than qualified to help us out here.
The Decisions Behind raylib
There are important technical decisions about how to design raylib. There’s also other decisions required to succeed too: crafting the perfect README, thinking about logo design, doing user outreach, applying for grants, and other interesting angles we as programmers tend to miss.
Join the author for a deep dive on the technical (and non-technical) dimensions of shipping Handmade software!
Study Architecture behind Great Games
At Handmade we’re often building our own isolated apps, tools, or games. However it’s also important to explore the work of others to imitate the good and avoid repeating the bad.
Join Jasper on a very interesting tour to discover why engineering decisions are made in ways that seem foreign to us. You’ll gain new insights as we think hard about what software quality means in a messy world.
Psst, check out Jasper’s noclip site, it’s incredible.
The Wisdom of Demoscene Culture
Extreme constraints yield extraordinary ingenuity: nowhere is this more true in software than when you’re creating intros for Revision Party. Andreas Fredriksson and his group took home first price at the demo combo – with their masterpiece Eon by The Black Lotus. (It was supremely challenging to make it all work on a vanilla 7 MHz Amiga 500.)
Come learn how old-school demos are created and how those lessons will transfer to your daily work and projects.
Andreas, famous for his mantra “Low level thinking translates to high level wins”, is not a stranger to Handmade Cities. In Handmade Seattle 2021, he gave the talk Context is Everything, which sits comfortably in the top three most popular talks of all our conferences.
How Does One Know Everything?
When pressed for the secret sauce, Martins boils it down to F*ck Around and Find Out (not exactly in those words, but we like the meme here.) That answer, although accurate, may invite further questions from the audience.
Martins will show you the specific ways he plays around to figure stuff out, and to break the illusion that only special programmers can achieve wizardly knowledge.
Burn Down the Forest of Mallocs and Frees
The old-school way of managing low-level memory, in Ryan’s own words, “can easily lead to a rat’s nest of complexity.” This problem has plagued most C/C++ programmers for decades.
It doesn’t have to be this way.
With his recent | tours of arena-based memory allocators, Ryan is now poised to show you his solution in a mentorship setting! It’s time to level up your memory strategy and eliminate the common memory bugs in C.
JFK Library: Refined Learning
Abner’s fond of the JFK legacy, having won two prestigious Kennedy awards while at NASA: Intern of the Year and Top 10 Innovators, which transformed his life.
Our venue has everything required to give you an amazing Handmade conference: giant halls, premium lounges, and stable WiFi.
We’ll be located close to the Boston Seaport which means you can book from plenty of hotels nearby: with lots to do by the water!
Frequently Asked Questions
Is this conference for beginners?
If you’re comfortable programming in any systems language and aren’t a complete beginner, this conference is an opportunity to stretch your limits.
Is this a hybrid event?
No. Unlike Handmade Seattle we don’t live-stream the in-person event.
We do have an online track though: you’ll unlock the in-person recordings before anyone else (once we publish them.) While you wait, online speakers will create online masterclasses just for you.
Is there any homework?
No.
Handmade Boston Awaits
A conference designed for just straight-up, long-ass masterclasses.