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Handmade Seattle 2023

Embers of Insight

Embers of Insight

Fireside Chat
Ginger Bill

Fireside wisdom with Bill Hall of JangaFX (Makers of EmberGen)

Eon: An Amiga 500 Demo

Eon: An Amiga 500 Demo

Fireside Chat
Andreas Fredriksson

What can we learn from demo groups trying to coax 40yo hardware into doing things its designers never imagined?

Approaching Local-First Software

Approaching Local-First Software

Podcast
Allen Webster, Peter van Hardenberg

Allen Webster sits down with the head of Ink & Switch, an independent research lab.

Cactus Image Viewer

Cactus Image Viewer

Demo
Wassim Alhajomar

Lightweight image viewer for Windows.

MobileCode

MobileCode

Demo
Mark Mendell

A Handmade code editor designed for mobile phones.

Orca

Orca

Demo
Martin Fouilleul

WebAssembly apps without the web. A brand-new stack for cross-platform apps.

SQL's Inner Workings

SQL's Inner Workings

Talk
Nikita Lapkov

An exposé by a whistleblower investigating the marketing claims of “It’s just the same old SQL you know.”

ShapeUp

ShapeUp

Demo
Daniel Hooper

Create 3D models by adding and subtracting shapes, instead of dealing with vertices and faces.

Dante's Cowboy

Dante's Cowboy

Demo
Cameron Reikes (Creikey)

A Neo-Western town is simmering with conflict.

Tilde Backend (TB)

Tilde Backend (TB)

Demo
Yasser Arguelles

The future of compiler backends.

High-level is the goal

High-level is the goal

Talk
Ben Visness

Why “Handmade” means more than “low-level.”

The State of Software UX

The State of Software UX

Talk
Jes Chuhta

A survey of user-hostile games, apps, and software.

Handmade Reflections

Handmade Reflections

Podcast
Ben Visness, Abner Coimbre

Abner Coimbre and Ben Visness discuss Handmade’s goals for 2024, with fun shenanigans along the way!

Disk Voyager

Disk Voyager

Demo
Vjekoslav

Unleash the thrill of warp-speed file discovery!

The Ethics of Psychological Manipulation

A look at how video games make money.

Serenum

Serenum

Demo
Sam H. Smith

Solving the Thirty Million Line Problem. Not affiliated with Molly Rocket, Inc.

Opticks

Opticks

Demo
Janidhu Somatilaka (Zeanith)

RGB that’s easy to program and use.

Whitebox

Whitebox

Demo
Andrew Reece

The world’s only live timeline debugger.

Disassembling Impostor Syndrome

Understand the mechanisms behind how we see ourselves (and others) in communities that focus on building competence.

Handmade Boston 2023

A Definitive Guide to N64 Modding

The legendary Kaze Emanuar is famous for playing fire with Nintendo’s IP. Handmade Boston is 100% indie so we’ll take the risk and welcome his teachings with open arms.

Appraise The Classics

Appraise The Classics

Talk
Jasper St. Pierre

Jasper is renowned in the industry for breaking down large systems and understanding the ingenuity of creative work. Now it’s your turn to do the same!

Enter The Arena

Enter The Arena

Talk
Ryan Fleury

Ryan Fleury is among the few who’s cracked the code to write programs in C while virtually eliminating all memory errors. Come learn that superpower with us.

Errors & Compilers

Errors & Compilers

Talk
Mārtiņš Možeiko

Martins is an engineer at Epic Games / RAD Game Tools, and a famous figure in the Handmade community. The majority of all technical questions are answered by him – often called a true programming wizard.

What does it take to troubleshoot issues like Martins?

The Future of Terminals

The Future of Terminals

Fireside Chat
Mitchell Hashimoto, Abner Coimbre

Abner Coimbre and Mitchell Hashimoto have explored terminals deeply so they sit down to discuss their terminal projects. Anyone who joins Handmade Boston is automatically enrolled to Abner’s Terminal Click closed beta.

The Path To Raylib

The Path To Raylib

Talk
Ramon Santamaria

Raylib became the second most popular repository on GitHub. This open-source library has received large grants, awards, and critical acclaim across the industry.

Ramón Santamaría now wishes to share his battle scars in the hopes you’ll adopt the tips & tricks used to ship Handmade software.

Why Can't You Multiply Vectors?

Freya Holmér‘s deep expertise in tech art and math allows her to create stunning visuals and products. Follow her in a quest that opens up your math horizons.

Handmade Seattle 2022

The Craft Behind Crafting Interpreters

The Craft Behind Crafting Interpreters

Fireside Chat
Bob Nystrom, Abner Coimbre

Weathering Software Winter

Weathering Software Winter

Talk
Devine Lu Linvega

Memory Strategies

Memory Strategies

Podcast
Ryan Fleury, Allen Webster, John Austin

The Merits of (Un)safe

Spall

Spall

Demo
Colin Davidson

Simple, Fast, Portable Profiling

Sprig

Sprig

Demo
Cedric Hutchings

The Console Where Every Player is a Creator

LibQuincy

LibQuincy

Demo
Demetri Spanos

Real-time Audio Spectrum Visualization Library

Optimism in Design

Optimism in Design

Talk
Davis Morley

A Talk about Voxels

SDF Atlas

SDF Atlas

Demo
Billy Pan

Explore SDF Compositions Without Hassle

Todool

Todool

Demo
Michael Kutowski

A To-Do Editor with Advanced Movement & Powerful Commands

Magic Poser

Magic Poser

Demo
Wombat Studio

The magic of magic poser

EmberGen

EmberGen

Demo
Nick Seavert

Create Stunning Fire, Smoke, and Explosions in Real-time

Complexity

Complexity

Talk
Peter van Hardenberg

Why Can’t We Make Simple Software?

Talking with Computer & Humans

A Synthesis of Communication & Interaction Models

Whitebox

Whitebox

Demo
Andrew Reece

Abbrv

Abbrv

Demo
Jake Mason

OS-Wide Text Expansion Tool

Yucan

Yucan

Demo
Christian Buttner

Cross-Platform UI Engine

Blinded by Fear

Blinded by Fear

Demo
Tyler Middleweek

A Sci-Fi Horror Written From Scratch

It's Not Survivorship Bias

It's Not Survivorship Bias

Talk
Mason Remaley

On Successful Software Endeavors

RSM

RSM

Talk
Rasmus Andersson

A little virtual computer