Dante's Cowboy

AI-driven characters act and speak in dramatic concert with the player.

A unique narrative emerges on every playthrough: build or break relationships that directly affect the outcome of the game. Expect lightning-quick load times on mobile, desktop and the web!

Dante’s Cowboy is written from scratch in C. Development is done on native desktop with native tools: RemedyBG and MSVC, while production in the web leverages Emscripten. We are cross-platform thanks to the Sokol headers.